Playtest 0.2


Fixes

  • Curiosity's name now shows up correctly
  • Ambient audio in character creation now works
  • Other minor dialogue fixes
  • Exit dialogue sequence is now less jarring and without previous bugs

Changes

  • Backdrop functions are now integrated in DialogueUtils
  • Sense values are now attached to the actors
  • Grouped up dialogue variables
  • Dialogue routes that have been completed to their full extent should now all be removed from dialogue options
  • Alerts are now displayed for longer (2 > 5 seconds)

Additions

  • Various extra dialogue nodes to the Gruntling encounter (i.e. speak route)
  • An audio cue for alerts
  • A function which fades one ambient track into another

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